


Telltale Games will continue to work on The Wolf Among Us 2 over the coming year, in preparation for a later 2024 release date. We just have to stop doing it and make better choices.’ We don’t want to burn out our good people … as an industry, if we’re going to continue to grow, we have to stop it. So yeah, part of it is about maintaining a healthy work culture. ‘I’ve done, and I don’t want to do it again, and it’s not fair to ask it,’ he said. Ottilie is determined that Telltale fosters the best conditions for employees possible, with the year long delay for The Wolf Among Us 2 hopefully aiding an environment with minimal crunch, and well-rounded support. ‘The expectations are pretty high, and we want time to meet those and we want to be proud of it and know that, “Hey, this is the best game we could have made.” Let the world say what they will it’s done, but at least we know that in these times, in these conditions, this is the best game that we could make.’ ‘If we put this game out and it’s not ready, we’re going to get torn to shreds,’ he said.

Ottilie further spoke of the pressure facing the team, and the high expectations for the sequel, both of which spurred the decision to delay the game. Despite this, he believes it was the right move as Unreal Engine 5 is a much better engine ‘worth the effort’. Speaking to IGN, Ottilie confirmed the transition required redoing ‘quite a bit of work’, leading to delayed timelines and increased workload.
THE WOLF AMONG US SERIES
Read: The Wolf Among Us 2 will be perfect for newcomers, assures Telltale CEOĪccording to Jamie Ottilie, Telltale Games CEO, a major factor in this decision was the game’s switch from Unreal Engine 4 to Unreal Engine 5. Based on the award-winning Fables comic book series by Bill Willingham (published by DC Comics Vertigo imprint), The Wolf Among Us is a dark, often brutally violent, and mature take on the characters and creatures of fairytale and legend.
